HLSL and Pixel Shaders for XAML Developers - 6 Angebote vergleichen

Bester Preis: 10,42 (vom 17.02.2018)
1
9781449319830 - Walt Ritscher: HLSL and Pixel Shaders for XAML Developers
Walt Ritscher

HLSL and Pixel Shaders for XAML Developers

Lieferung erfolgt aus/von: Vereinigte Staaten von Amerika EN NW EB

ISBN: 9781449319830 bzw. 1449319831, in Englisch, O'Reilly, neu, E-Book.

10,42 ($ 12,99)¹
unverbindlich
Lieferung aus: Vereinigte Staaten von Amerika, In Stock, plus shipping.
Microsoft, .NET & Windows Programming, Pixel shaders are some of the more powerful graphic tools available for XAML programmers, but shader development bears little resemblance to traditional .NET programming. With this hands-on book, you’ll not only discover how to use existing shaders in your Windows Presentation Foundation (WPF) and Silverlight applications, you’ll also learn how create your own effects with XAML and Microsoft’s HLSL shading language. ebook.
2
9781449319847 - Walt Ritscher: HLSL and Pixel Shaders for XAML Developers
Walt Ritscher

HLSL and Pixel Shaders for XAML Developers

Lieferung erfolgt aus/von: Deutschland EN NW

ISBN: 9781449319847 bzw. 144931984X, in Englisch, neu.

12,00
unverbindlich
Lieferung aus: Deutschland, zzgl. Versandkosten, Versandfertig in 1 - 2 Wochen.
HLSL and Pixel Shaders for XAML Developers, Pixel shaders are some of the more powerful graphic tools available for XAML programmers, but shader development bears little resemblance to traditional .NET programming. With this hands-on book, youll not only discover how to use existing shaders in your Windows Presentation Foundation (WPF) and Silverlight applications, youll also learn how create your own effects with XAML and Microsofts HLSL shading language.In the process, youll write, compile, and test custom XAML shaders with the Shazzam Shader Editor, a free utility developed by author Walt Ritscher. The book includes XAML and C# sample code, and Shazzam contains all of the sample shaders discussed.* Learn how shaders help you extend the GPUs rendering capabilities* Explore prevailing shader types, such as color modification, blurring, and spatial transformation* Get a quick tour of the shader features, and use pre-built effects on image elements in your application* Examine the XAML ShaderEffect class to understand how WPF and Silverlight use shaders* Learn about the shader-specific tools available in Visual Studio and Expression Blend* Get up to speed on HLSL basics and learn how to create a variety of graphics effects.
3
9781449319847 - HLSL and Pixel Shaders for XAML Developers

HLSL and Pixel Shaders for XAML Developers

Lieferung erfolgt aus/von: Schweiz EN NW

ISBN: 9781449319847 bzw. 144931984X, in Englisch, neu.

18,44 (Fr. 19,90)¹ + Versand: 27,80 (Fr. 30,00)¹ = 46,24 (Fr. 49,90)¹
unverbindlich
Lieferung aus: Schweiz, zzgl. Versandkosten, Versandfertig innert 3 Wochen.
HLSL and Pixel Shaders for XAML Developers, Pixel shaders are some of the more powerful graphic tools available for XAML programmers, but shader development bears little resemblance to traditional .NET programming. With this hands-on book, youll not only discover how to use existing shaders in your Windows Presentation Foundation (WPF) and Silverlight applications, youll also learn how create your own effects with XAML and Microsofts HLSL shading language.In the process, youll write, compile, and test custom XAML shaders with the Shazzam Shader Editor, a free utility developed by author Walt Ritscher. The book includes XAML and C# sample code, and Shazzam contains all of the sample shaders discussed.* Learn how shaders help you extend the GPUs rendering capabilities* Explore prevailing shader types, such as color modification, blurring, and spatial transformation* Get a quick tour of the shader features, and use pre-built effects on image elements in your application* Examine the XAML ShaderEffect class to understand how WPF and Silverlight use shaders* Learn about the shader-specific tools available in Visual Studio and Expression Blend* Get up to speed on HLSL basics and learn how to create a variety of graphics effects.
4
9781449319847 - Walt Ritscher: Hlsl and Pixel Shaders for Xaml Developers | - -.
Symbolbild
Walt Ritscher

Hlsl and Pixel Shaders for Xaml Developers | - -.

Lieferung erfolgt aus/von: Deutschland EN NW

ISBN: 9781449319847 bzw. 144931984X, in Englisch, neu.

Lieferung aus: Deutschland, Versandkostenfrei.
10471367, Von Walt Ritscher: Pixel shaders are some of the more powerful graphic tools available for XAML programmers, but shader development bears little resemblance to traditional.NET programming. With this hands-on book, you'll not only discover how to use existing shaders in your Windows Presentation Foundation (WPF) and Silverlight applications, you'll also learn how create your own effects with XAML and Microsoft's HLSL shading languageIn the process, you'll write, compile, and test custom XAML shaders with the Shazzam Shader Editor, a free utility developed by author Walt Ritscher. The book includes XAML and C# sample code, and Shazzam contains all of the sample shaders discussed* Learn how shaders help you extend the GPU's rendering capabilitie* Explore prevailing shader types, such as color modification, blurring, and spatial transformatio* Get a quick tour of the shader features, and use pre-built effects on image elements in your applicatio* Examine the XAML ShaderEffect class to u...
5
9781449319847 - Walt Ritscher: HLSL and Pixel Shaders for XAML Developers
Walt Ritscher

HLSL and Pixel Shaders for XAML Developers (2012)

Lieferung erfolgt aus/von: Vereinigte Staaten von Amerika EN PB NW FE

ISBN: 9781449319847 bzw. 144931984X, in Englisch, 204 Seiten, O'Reilly Media, Taschenbuch, neu, Erstausgabe.

7,96 ($ 8,57)¹ + Versand: 3,71 ($ 3,99)¹ = 11,67 ($ 12,56)¹
unverbindlich
Lieferung aus: Vereinigte Staaten von Amerika, Usually ships in 1-2 business days.
Von Händler/Antiquariat, swati2121.
Pixel shaders are some of the more powerful graphic tools available for XAML programmers, but shader development bears little resemblance to traditional .NET programming. With this hands-on book, you’ll not only discover how to use existing shaders in your Windows Presentation Foundation (WPF) and Silverlight applications, you’ll also learn how create your own effects with XAML and Microsoft’s HLSL shading language.In the process, you’ll write, compile, and test custom XAML shaders with the Shazzam Shader Editor, a free utility developed by author Walt Ritscher. The book includes XAML and C# sample code, and Shazzam contains all of the sample shaders discussed.Learn how shaders help you extend the GPU’s rendering capabilitiesExplore prevailing shader types, such as color modification, blurring, and spatial transformationGet a quick tour of the shader features, and use pre-built effects on image elements in your applicationExamine the XAML ShaderEffect class to understand how WPF and Silverlight use shadersLearn about the shader-specific tools available in Visual Studio and Expression BlendGet up to speed on HLSL basics and learn how to create a variety of graphics effects, Paperback, Ausgabe: 1, Label: O'Reilly Media, O'Reilly Media, Produktgruppe: Book, Publiziert: 2012-07-22, Freigegeben: 2012-07-19, Studio: O'Reilly Media, Verkaufsrang: 2556151.
6
9781449319847 - Walt Ritscher: HLSL and Pixel Shaders for XAML Developers
Walt Ritscher

HLSL and Pixel Shaders for XAML Developers (2012)

Lieferung erfolgt aus/von: Vereinigte Staaten von Amerika EN PB US FE

ISBN: 9781449319847 bzw. 144931984X, in Englisch, 204 Seiten, O'Reilly Media, Taschenbuch, gebraucht, Erstausgabe.

9,37 ($ 10,09)¹ + Versand: 3,71 ($ 3,99)¹ = 13,08 ($ 14,08)¹
unverbindlich
Lieferung aus: Vereinigte Staaten von Amerika, Usually ships in 1-2 business days.
Von Händler/Antiquariat, Last Page Books-Dallas.
Pixel shaders are some of the more powerful graphic tools available for XAML programmers, but shader development bears little resemblance to traditional .NET programming. With this hands-on book, you’ll not only discover how to use existing shaders in your Windows Presentation Foundation (WPF) and Silverlight applications, you’ll also learn how create your own effects with XAML and Microsoft’s HLSL shading language.In the process, you’ll write, compile, and test custom XAML shaders with the Shazzam Shader Editor, a free utility developed by author Walt Ritscher. The book includes XAML and C# sample code, and Shazzam contains all of the sample shaders discussed.Learn how shaders help you extend the GPU’s rendering capabilitiesExplore prevailing shader types, such as color modification, blurring, and spatial transformationGet a quick tour of the shader features, and use pre-built effects on image elements in your applicationExamine the XAML ShaderEffect class to understand how WPF and Silverlight use shadersLearn about the shader-specific tools available in Visual Studio and Expression BlendGet up to speed on HLSL basics and learn how to create a variety of graphics effects, Paperback, Ausgabe: 1, Label: O'Reilly Media, O'Reilly Media, Produktgruppe: Book, Publiziert: 2012-07-22, Freigegeben: 2012-07-19, Studio: O'Reilly Media, Verkaufsrang: 2556151.
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