The Mathematica Guidebook for Programming: Concepts, Examples and Applications
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Preise | 2013 | 2014 | 2015 | 2017 | 2019 |
---|---|---|---|---|---|
Schnitt | € 38,52 | € 60,76 | € 50,53 | € 85,98 | € 7,35 |
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1
The Mathematica Guidebook for Programming. Mit DVD (2004)
EN NW
ISBN: 9780387942827 bzw. 0387942823, in Englisch, Springer-Verlag GmbH, neu.
Lieferung aus: Deutschland, Versandkostenfrei.
buchZ AG, [3859792].
Neuware - This comprehensive, detailed reference provides readers with both a working knowledge of Mathematica in general and a detailed knowledge of the key aspects needed to create the fastest, shortest, and most elegant implementations possible. It gives users a deeper understanding of Mathematica by instructive implementations, explanations, and examples from a range of disciplines at varying levels of complexity. The three volumes -- Programming, Graphics, and Mathematics, total 3,000 pages and contain more than 15,000 Mathematica inputs, over 1,500 graphics, 4,000+ references, and more than 500 exercises. This first volume begins with the structure of Mathematica expressions, the syntax of Mathematica, its programming, graphic, numeric and symbolic capabilities. It then covers the hierarchical construction of objects out of symbolic expressions, the definition of functions, the recognition of patterns and their efficient application, program flows and program structuring, and the manipulation of lists. An indispensible resource for students, researchers and professionals in mathematics, the sciences, and engineering. Buch.
buchZ AG, [3859792].
Neuware - This comprehensive, detailed reference provides readers with both a working knowledge of Mathematica in general and a detailed knowledge of the key aspects needed to create the fastest, shortest, and most elegant implementations possible. It gives users a deeper understanding of Mathematica by instructive implementations, explanations, and examples from a range of disciplines at varying levels of complexity. The three volumes -- Programming, Graphics, and Mathematics, total 3,000 pages and contain more than 15,000 Mathematica inputs, over 1,500 graphics, 4,000+ references, and more than 500 exercises. This first volume begins with the structure of Mathematica expressions, the syntax of Mathematica, its programming, graphic, numeric and symbolic capabilities. It then covers the hierarchical construction of objects out of symbolic expressions, the definition of functions, the recognition of patterns and their efficient application, program flows and program structuring, and the manipulation of lists. An indispensible resource for students, researchers and professionals in mathematics, the sciences, and engineering. Buch.
2
Symbolbild
The Mathematica Guidebook for Programming. Mit DVD (2004)
EN NW
ISBN: 9780387942827 bzw. 0387942823, in Englisch, Springer-Verlag Gmbh Nov 2004, neu.
Von Händler/Antiquariat, Buchhandlung - Bides GbR [52676528], Dresden, SA, Germany.
Neuware - Mathematica is today s most advanced technical computing system. It features a rich programming environment, two-and three-dimensional graphics capabilities and hundreds of sophisticated, powerful programming and mathematical functions using state-of-the-art algorithms. Combined with a user-friendly interface, and a complete mathematical typesetting system, Mathematica offers an intuitive, easy-to-handle environment of great power and utility. The Mathematica Guidebook for Programming provides a comprehensive, step-by-step development of Mathematica programming capabilities and contains an enormous collection of examples and worked exercises. It guides the reader to become fluent in the structure of Mathematica expressions, expression evaluation, pure and named functions, and in procedural, rule-based, and functional programming constructs. Each Mathematica function is discussed in detail, explained in numerous examples. Unique Features: Step-by-step presentation of Mathematica functions assuming no prior Mathematica programming experience Clear organization, complete topic coverage, and an accessible writing style for both novices and experts Detailed discussion of procedural, rule-based, and functional programming Hundreds of worked examples, illustrations, programs, and fully worked self-study exercises for understanding concepts and learning how to solve real-life problems Website for book with additional materials: Trott is a symbolic computation and computer graphics expert. He holds a Ph.D. in theoretical physics and joined the R&D team at Wolfram Research in 1994, the creators of Mathematica. Since 1998, he has been leading development of the Wolfram Functions Site which currently features more that 80,000 formulas and identities, and thousands of visualizations. 1028 pp. Englisch.
Neuware - Mathematica is today s most advanced technical computing system. It features a rich programming environment, two-and three-dimensional graphics capabilities and hundreds of sophisticated, powerful programming and mathematical functions using state-of-the-art algorithms. Combined with a user-friendly interface, and a complete mathematical typesetting system, Mathematica offers an intuitive, easy-to-handle environment of great power and utility. The Mathematica Guidebook for Programming provides a comprehensive, step-by-step development of Mathematica programming capabilities and contains an enormous collection of examples and worked exercises. It guides the reader to become fluent in the structure of Mathematica expressions, expression evaluation, pure and named functions, and in procedural, rule-based, and functional programming constructs. Each Mathematica function is discussed in detail, explained in numerous examples. Unique Features: Step-by-step presentation of Mathematica functions assuming no prior Mathematica programming experience Clear organization, complete topic coverage, and an accessible writing style for both novices and experts Detailed discussion of procedural, rule-based, and functional programming Hundreds of worked examples, illustrations, programs, and fully worked self-study exercises for understanding concepts and learning how to solve real-life problems Website for book with additional materials: Trott is a symbolic computation and computer graphics expert. He holds a Ph.D. in theoretical physics and joined the R&D team at Wolfram Research in 1994, the creators of Mathematica. Since 1998, he has been leading development of the Wolfram Functions Site which currently features more that 80,000 formulas and identities, and thousands of visualizations. 1028 pp. Englisch.
3
The Mathematica Guidebook for Programming. Mit DVD
EN NW
ISBN: 9780387942827 bzw. 0387942823, in Englisch, Springer-Verlag GmbH, neu.
Lieferung aus: Deutschland, الشحن المجاني.
Von Händler/Antiquariat, Carl Hübscher GmbH, [4514147].
Neuware - This comprehensive, detailed reference provides readers with both a working knowledge of Mathematica in general and a detailed knowledge of the key aspects needed to create the fastest, shortest, and most elegant implementations possible. It gives users a deeper understanding of Mathematica by instructive implementations, explanations, and examples from a range of disciplines at varying levels of complexity. The three volumes -- Programming, Graphics, and Mathematics, total 3,000 pages and contain more than 15,000 Mathematica inputs, over 1,500 graphics, 4,000+ references, and more than 500 exercises. This first volume begins with the structure of Mathematica expressions, the syntax of Mathematica, its programming, graphic, numeric and symbolic capabilities. It then covers the hierarchical construction of objects out of symbolic expressions, the definition of functions, the recognition of patterns and their efficient application, program flows and program structuring, and the manipulation of lists. An indispensible resource for students, researchers and professionals in mathematics, the sciences, and engineering. Buch, Neuware, 235x155x56 mm, 1806g.
Von Händler/Antiquariat, Carl Hübscher GmbH, [4514147].
Neuware - This comprehensive, detailed reference provides readers with both a working knowledge of Mathematica in general and a detailed knowledge of the key aspects needed to create the fastest, shortest, and most elegant implementations possible. It gives users a deeper understanding of Mathematica by instructive implementations, explanations, and examples from a range of disciplines at varying levels of complexity. The three volumes -- Programming, Graphics, and Mathematics, total 3,000 pages and contain more than 15,000 Mathematica inputs, over 1,500 graphics, 4,000+ references, and more than 500 exercises. This first volume begins with the structure of Mathematica expressions, the syntax of Mathematica, its programming, graphic, numeric and symbolic capabilities. It then covers the hierarchical construction of objects out of symbolic expressions, the definition of functions, the recognition of patterns and their efficient application, program flows and program structuring, and the manipulation of lists. An indispensible resource for students, researchers and professionals in mathematics, the sciences, and engineering. Buch, Neuware, 235x155x56 mm, 1806g.
4
The Mathematica GuideBook for Programming
~EN US
ISBN: 9780387942827 bzw. 0387942823, vermutlich in Englisch, Springer, Deutschland, gebraucht.
Lieferung aus: Vereinigte Staaten von Amerika, Lagernd.
Mathematica is today's most advanced technical computing system. It features a rich programming environment, two-and three-dimensional graphics capabilities and hundreds of sophisticated, powerful programming and mathematical functions using state-of-the-art algorithms. Combined with a user-friendly interface, and a complete mathematical typesetting system, Mathematica offers an intuitive, easy-to-handle environment of great power and utility. The Mathematica Guidebook for Programming provides a comprehensive, step-by-step development of Mathematica programming capabilities and contains an enormous collection of examples and worked exercises. It guides the reader to become fluent in the structure of Mathematica expressions, expression evaluation, pure and named functions, and in procedural, rule-based, and functional programming constructs. Each Mathematica function is discussed in detail, explained in numerous examples. The programs for this book are available to download at the link below: http: //extras.springer.com Unique Features: * Step-by-step presentation of Mathematica functions assuming no prior Mathematica programming experience * Clear organization, complete topic coverage, and an accessible writing style for both novices and experts * Detailed discussion of procedural, rule-based, and functional programming * Hundreds of worked examples, illustrations, programs, and fully worked self-study exercises for understanding concepts and learning how to solve real-life p.
Mathematica is today's most advanced technical computing system. It features a rich programming environment, two-and three-dimensional graphics capabilities and hundreds of sophisticated, powerful programming and mathematical functions using state-of-the-art algorithms. Combined with a user-friendly interface, and a complete mathematical typesetting system, Mathematica offers an intuitive, easy-to-handle environment of great power and utility. The Mathematica Guidebook for Programming provides a comprehensive, step-by-step development of Mathematica programming capabilities and contains an enormous collection of examples and worked exercises. It guides the reader to become fluent in the structure of Mathematica expressions, expression evaluation, pure and named functions, and in procedural, rule-based, and functional programming constructs. Each Mathematica function is discussed in detail, explained in numerous examples. The programs for this book are available to download at the link below: http: //extras.springer.com Unique Features: * Step-by-step presentation of Mathematica functions assuming no prior Mathematica programming experience * Clear organization, complete topic coverage, and an accessible writing style for both novices and experts * Detailed discussion of procedural, rule-based, and functional programming * Hundreds of worked examples, illustrations, programs, and fully worked self-study exercises for understanding concepts and learning how to solve real-life p.
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