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Virtual Environments '99 - 13 Angebote vergleichen
Preise | 2013 | 2018 | 2019 |
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Schnitt | € 0,00 | € 0,00 | € 68,68 |
Nachfrage |
Virtual Environments 1999: Proceedings of the Eurographics Workshops in Vienna, Austria, May 31-June 1, 1999 (1999)
ISBN: 9783211833476 bzw. 3211833471, vermutlich in Englisch, Springer Verlag GmbH.
Von Händler/Antiquariat, Anybook Ltd.
Springer Verlag GmbH, 1999. This book has soft covers. Ex-library, With usual stamps and markings, In fair condition, suitable as a study copy. Please note the Image in this listing is a stock photo and may not match the covers of the actual item,500grams, ISBN:9783211833476.
Virtual Environments 99 1999: Proceedings of the Eurographics Workshop in Vienna, Austria, May 31-June 1, 1999 (Paperback) (1999)
ISBN: 9783211833476 bzw. 3211833471, in Deutsch, SPRINGER VERLAG GMBH, Austria, Taschenbuch, neu, Nachdruck.
Language: English Brand New Book ***** Print on Demand *****.This book contains the scientific papers presented at the SthEUROGRAPHICS Workshop on Virtual Environments 99, which st st was held in Vienna May 31 and June 1 . It was organized by the Institute of Computer Graphics of the Vienna University of Technology together with the Austrian Academy of Sciences and EUROGRAPHICS. The workshop brought together scientists from all over the world to present and discuss the latest scientific advances in the field of Virtual Environments. 31 papers where submitted for reviewing and 18 where selected to be presented at the workshop. Most of the top research institutions working in the area submitted papers and presented their latest results. These presentations were complemented by invited lectures from Stephen Feiner and Ron Azuma, two key researchers in the area of Augmented Reality. The book gives a good overview of the state of the art in Augmented Reality and Virtual Environment research. The special focus of the Workshop was Augmented Reality, reflecting a noticeable strong trend in the field of Virtual Environments. Augmented Reality tries to enrich real environments with virtual objects rather than replacing the real world with a virtual world. The main challenges include real time rendering, tracking, registration and occlusion of real and virtual objects, shading and lighting interaction, and interaction techniques in augmented environments. These problems are addressed by new research results documented in this book. Besides Augmented Reality, the papers collected here also address levels of detail, distributed environments, systems and applications, and interaction techniques. Softcover reprint of the original 1st ed. 1999.
Virtual Environments ’99
ISBN: 9783709168059 bzw. 3709168058, vermutlich in Englisch, Springer Shop, neu, E-Book, elektronischer Download.
This book contains the scientific papers presented at the SthEUROGRAPHICS Workshop on Virtual Environments '99, which st st was held in Vienna May 31 and June 1 . It was organized by the Institute of Computer Graphics of the Vienna University of Technology together with the Austrian Academy of Sciences and EUROGRAPHICS. The workshop brought together scientists from all over the world to present and discuss the latest scientific advances in the field of Virtual Environments. 31 papers where submitted for reviewing and 18 where selected to be presented at the workshop. Most of the top research institutions working in the area submitted papers and presented their latest results. These presentations were complemented by invited lectures from Stephen Feiner and Ron Azuma, two key researchers in the area of Augmented Reality. The book gives a good overview of the state of the art in Augmented Reality and Virtual Environment research. The special focus of the Workshop was Augmented Reality, reflecting a noticeable strong trend in the field of Virtual Environments. Augmented Reality tries to enrich real environments with virtual objects rather than replacing the real world with a virtual world. The main challenges include real time rendering, tracking, registration and occlusion of real and virtual objects, shading and lighting interaction, and interaction techniques in augmented environments. These problems are addressed by new research results documented in this book. Besides Augmented Reality, the papers collected here also address levels of detail, distributed environments, systems and applications, and interaction techniques. eBook.
Virtual Environments `99 - Proceedings of the Eurographics Workshop in Vienna, Austria, May 31-June 1, 1999 (1999)
ISBN: 9783709168059 bzw. 3709168058, vermutlich in Englisch, Springer Vienna, neu, E-Book, elektronischer Download.
Virtual Environments `99: This book contains the scientific papers presented at the SthEUROGRAPHICS Workshop on Virtual Environments `99, which st st was held in Vienna May 31 and June 1 . It was organized by the Institute of Computer Graphics of the Vienna University of Technology together with the Austrian Academy of Sciences and EUROGRAPHICS. The workshop brought together scientists from all over the world to present and discuss the latest scientific advances in the field of Virtual Environments. 31 papers where submitted for reviewing and 18 where selected to be presented at the workshop. Most of the top research institutions working in the area submitted papers and presented their latest results. These presentations were complemented by invited lectures from Stephen Feiner and Ron Azuma, two key researchers in the area of Augmented Reality. The book gives a good overview of the state of the art in Augmented Reality and Virtual Environment research. The special focus of the Workshop was Augmented Reality, reflecting a noticeable strong trend in the field of Virtual Environments. Augmented Reality tries to enrich real environments with virtual objects rather than replacing the real world with a virtual world. The main challenges include real time rendering, tracking, registration and occlusion of real and virtual objects, shading and lighting interaction, and interaction techniques in augmented environments. These problems are addressed by new research results documented in this book. Besides Augmented Reality, the papers collected here also address levels of detail, distributed environments, systems and applications, and interaction techniques. Englisch, Ebook.
Virtual Environments ’99: Proceedings of the Eurographics Workshop in Vienna, Austria, May 31–June 1, 1999: Proceedings of the Eurographics Workshops in Vienn (2012)
ISBN: 9783709168059 bzw. 3709168058, in Englisch, 191 Seiten, Springer, neu, E-Book, elektronischer Download.
This book contains the scientific papers presented at the SthEUROGRAPHICS Workshop on Virtual Environments '99, which st st was held in Vienna May 31 and June 1 . It was organized by the Institute of Computer Graphics of the Vienna University of Technology together with the Austrian Academy of Sciences and EUROGRAPHICS. The workshop brought together scientists from all over the world to present and discuss the latest scientific advances in the field of Virtual Environments. 31 papers where submitted for reviewing and 18 where selected to be presented at the workshop. Most of the top research institutions working in the area submitted papers and presented their latest results. These presentations were complemented by invited lectures from Stephen Feiner and Ron Azuma, two key researchers in the area of Augmented Reality. The book gives a good overview of the state of the art in Augmented Reality and Virtual Environment research. The special focus of the Workshop was Augmented Reality, reflecting a noticeable strong trend in the field of Virtual Environments. Augmented Reality tries to enrich real environments with virtual objects rather than replacing the real world with a virtual world. The main challenges include real time rendering, tracking, registration and occlusion of real and virtual objects, shading and lighting interaction, and interaction techniques in augmented environments. These problems are addressed by new research results documented in this book. Besides Augmented Reality, the papers collected here also address levels of detail, distributed environments, systems and applications, and interaction techniques. Kindle Edition, Format: Kindle eBook, Label: Springer, Springer, Produktgruppe: eBooks, Publiziert: 2012-12-06, Freigegeben: 2012-12-06, Studio: Springer.
Virtual Environments 1999: Proceedings of the Eurographics Workshops in Vienna, Austria, May 31-June 1, 1999 (1999)
ISBN: 9783211833476 bzw. 3211833471, in Deutsch, Springer Verlag GmbH, Taschenbuch, gebraucht.
This book has soft covers. Ex-library, With usual stamps and markings, In fair condition, suitable as a study copy.
Virtual Environments 1999: Proceedings of the Eurographics Workshops in Vienna, Austria, May 31-June 1, 1999 (1999)
ISBN: 9783211833476 bzw. 3211833471, in Deutsch, Springer Verlag GmbH, Taschenbuch, gebraucht.
This book has soft covers. Ex-library, With usual stamps and markings, In fair condition, suitable as a study copy.
Virtual Environments '99. Proceedings of the Eurographics Workshop in Vienna, Austria, May 31-June 1, 1999 (1999)
ISBN: 9783211833476 bzw. 3211833471, in Deutsch, Springer, Taschenbuch, neu.
9783211833476 Paperback, This listing is a new book, a title currently in-print which we order directly and immediately from the publisher.
Virtual Environments '99: Proceedings of the Eurographics Workshop in Vienna, Austria, May 31-June 1, 1999: Proceedings of the Eurographics Workshops in Vienn (1999)
ISBN: 9783709168059 bzw. 3709168058, in Englisch, 201 Seiten, Springer, neu, E-Book, elektronischer Download.
The special focus of this volume lies on augmented reality. Problems like real-time rendering, tracking, registration and occlusion of real and virtual objects, shading and lighting interaction and interaction techniques in augmented environments are addressed. The papers collected in this book also address levels of detail, distributed environments, systems and applications and interaction techniques. Kindle Edition, Format: Kindle eBook, Label: Springer, Springer, Produktgruppe: eBooks, Publiziert: 1999-06-04, Freigegeben: 1999-05-31, Studio: Springer.
Virtual Environments '99 (1999)
ISBN: 9783709168059 bzw. 3709168058, vermutlich in Englisch, Taschenbuch, neu.