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9781476766683 - Jimmy Soni, Rob Goodman: A Mind at Play: How Claude Shannon Invented the Information Age
Jimmy Soni, Rob Goodman

A Mind at Play: How Claude Shannon Invented the Information Age (2017)

Lieferung erfolgt aus/von: Vereinigte Staaten von Amerika EN HC NW

ISBN: 9781476766683 bzw. 1476766681, in Englisch, 384 Seiten, Simon & Schuster, gebundenes Buch, neu.

9,96 ($ 11,75)¹ + Versand: 21,15 ($ 24,95)¹ = 31,11 ($ 36,70)¹
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Von Händler/Antiquariat, harkness66.
“A charming account of one of the twentieth century’s most distinguished scientists…Readers will enjoy this portrait of a modern-day Da Vinci.” —Fortune The life and times of one of the foremost intellects of the twentieth century: Claude Shannon—the architect of the Information Age, whose insights stand behind every computer built, email sent, video streamed, and webpage loaded. Claude Shannon was a groundbreaking polymath, a brilliant tinkerer, and a digital pioneer. He constructed a fleet of customized unicycles and a flamethrowing trumpet, outfoxed Vegas casinos, and built juggling robots. He also wrote the seminal text of the digital revolution, which has been called “the Magna Carta of the Information Age.” His discoveries would lead contemporaries to compare him to Albert Einstein and Isaac Newton. His work anticipated by decades the world we’d be living in today—and gave mathematicians and engineers the tools to bring that world to pass. In this elegantly written, exhaustively researched biography, Jimmy Soni and Rob Goodman reveal Claude Shannon’s full story for the first time. It’s the story of a small-town Michigan boy whose career stretched from the era of room-sized computers powered by gears and string to the age of Apple. It’s the story of the origins of our digital world in the tunnels of MIT and the “idea factory” of Bell Labs, in the “scientists’ war” with Nazi Germany, and in the work of Shannon’s collaborators and rivals, thinkers like Alan Turing, John von Neumann, Vannevar Bush, and Norbert Wiener. And it’s the story of Shannon’s life as an often reclusive, always playful genius. With access to Shannon’s family and friends, A Mind at Play brings this singular innovator and creative genius to life. Hardcover, Étiquette: Simon & Schuster, Simon & Schuster, Groupe de produits: Book, Publié: 2017-07-18, Date de sortie: 2017-07-18, Studio: Simon & Schuster, Vente de rang: 1403.
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9781476766683 - Jimmy Soni, Rob Goodman: A Mind at Play: How Claude Shannon Invented the Information Age
Jimmy Soni, Rob Goodman

A Mind at Play: How Claude Shannon Invented the Information Age

Lieferung erfolgt aus/von: Kanada EN NW

ISBN: 9781476766683 bzw. 1476766681, in Englisch, Simon & Schuster, neu.

23,87 (C$ 33,90)¹
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Lieferung aus: Kanada, In Stock, plus shipping.
Jimmy Soni, Rob Goodman, Books, Biography and Memoir, A Mind at Play: How Claude Shannon Invented the Information Age, The life and times of one of the foremost intellects of the twentieth century: Claude Shannon—the neglected architect of the Information Age, whose insights stand behind every computer built, email sent, video streamed, and webpage loaded.Claude Shannon was a groundbreaking polymath, a brilliant tinkerer, and a digital pioneer. He constructed a fleet of customized unicycles and a flamethrowing trumpet, outfoxed Vegas casinos, and built juggling robots. He also wrote the seminal text of the digital revolution, which has been called “the Magna Carta of the Information Age.” His discoveries would lead contemporaries to compare him to Albert Einstein and Isaac Newton. His work anticipated by decades the world we’d be living in today—and gave mathematicians and engineers the tools to bring that world to pass. In this elegantly written, exhaustively researched biography, Jimmy Soni and Rob Goodman reveal Claude Shannon’s full story for the first time. It’s the story of a small-town Michigan boy whose career stretched from the era of room-sized computers powered by gears and string to the age of Apple. It’s the story of the origins of our digital world in the tunnels of MIT and the “idea factory” of Bell Labs, in the “scientists’ war” with Nazi Germany, and in the work of Shannon’s collaborators and rivals, thinkers like Alan Turing, John von Neumann, Vannevar Bush, and Norbert Wiener. And it’s the story of Shannon’s life as an often reclusive, always playful genius. With access to Shannon’s family and friends, A Mind at Play brings this singular innovator and creative genius to life.
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9781476766683 - Jimmy Soni: A Mind at Play
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Jimmy Soni

A Mind at Play

Lieferung erfolgt aus/von: Vereinigtes Königreich Großbritannien und Nordirland EN NW

ISBN: 9781476766683 bzw. 1476766681, in Englisch, Simon & Schuster, neu.

22,59 (£ 19,35)¹
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Lieferung aus: Vereinigtes Königreich Großbritannien und Nordirland, in-stock.
The fascinating life and times of one of the foremost intellects of the twentieth century: Claude Shannon the neglected architect of the information age whose insights stand behind every computer built, email sent, video streamed, and webpage loaded. Claude Shannon was a tinkerer, a playful wunderkind, a groundbreaking polymath, and a digital pioneer whose insights made the Information Age possible. He constructed fire-breathing trumpets and customized unicycles, outfoxed Vegas casinos, and built juggling robots, but he also wrote the seminal text of the digital revolution. That work, which has been called the Magna Carta of the Information Age, allowed scientists to measure and manipulate information as objectively as any physical object. It showed them how they might transmit it flawlessly, a result considered hopelessly utopian up until the moment that Shannon proved it was not. His work anticipated by decades the world in today and gave mathematicians and engineers the tools to bring that world to pass. Now, in this elegantly written and exhaustively researched biography, Jimmy Soni and Rob Goodman bring Claude Shannon s story to life. It s the story of a small-town boy from Michigan whose career stretched from the age of room-sized computers powered by gears and string to the age of the Apple desktop. It s the story of the origins of information in the tunnels of MIT and the idea factory of Bell Labs, in the scientists war with Nazi Germany, and in the work of Shannon s collaborators and rivals, thinkers like Alan Turing, John von Neumann, Vannevar Bush, and Norbert Wiener. And it s the story of Shannon s life as an often reclusive, always playful genius. With access to Shannon s family and friends, A Mind At Play explores the life and times of this singular innovator and creative genius.
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9781476766683 - Rob, Soni, Jimmy Goodman: A Mind at Play : How Claude Shannon Invented the Information Age by
Rob, Soni, Jimmy Goodman

A Mind at Play : How Claude Shannon Invented the Information Age by

Lieferung erfolgt aus/von: Vereinigte Staaten von Amerika ~EN US

ISBN: 9781476766683 bzw. 1476766681, vermutlich in Englisch, gebraucht.

5,06 ($ 5,41)¹
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Lieferung aus: Vereinigte Staaten von Amerika, Lagernd, zzgl. Versandkosten.
The fascinating life and times of one of the foremost intellects of the twentieth century: Claude Shannonthe neglected architect of the information age whose insights stand behind every computer built, email sent, video streamed, and webpage loaded. Claude Shannon was a tinkerer, a playful wunderkind, a groundbreaking polymath, and a digital pioneer whose insights made the Information Age possible. He constructed fire-breathing trumpets and customized unicycles, outfoxed Vegas casinos, and built juggling robots, but he also wrote the seminal text of the digital revolution. That work, which has been called ""the Magna Carta of the Information Age,"" allowed scientists to measure and manipulate information as objectively as any physical object. It showed them how they might transmit it flawlessly, a result considered hopelessly utopian up until the moment that Shannon proved it was not. His work anticipated by decades the world we'd be living in todayand gave mathematicians and engineers the tools to bring that world to pass. Now, in this elegantly written and exhaustively researched biography, Jimmy Soni and Rob Goodman bring Claude Shannon's story to life. It's the story of a small-town boy from Michigan whose career stretched from the age of room-sized computers powered by gears and string to the age of the Apple desktop. It's the story of the origins of information in the tunnels of MIT and the ""idea factory"" of Bell Labs, in the ""scientists' war"" with Nazi Germany, and in the work of Shannon's collaborators and rivals, thinkers like Alan Turing, John von Neumann, Vannevar Bush, and Norbert Wiener. And it's the story of Shannon's life as an often reclusive, always playful genius. With access to Shannon's family and friends, A Mind At Play explores the life and times of this singular innovator and creative genius.
5
9781476766683 - Soni, Jimmy; Goodman, Rob: A Mind at Play: How Claude Shannon Invented the Information Age
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Soni, Jimmy; Goodman, Rob

A Mind at Play: How Claude Shannon Invented the Information Age

Lieferung erfolgt aus/von: Vereinigte Staaten von Amerika EN HC US

ISBN: 9781476766683 bzw. 1476766681, in Englisch, Simon & Schuster, gebundenes Buch, gebraucht.

13,97 ($ 16,09)¹ + Versand: 7,81 ($ 9,00)¹ = 21,78 ($ 25,09)¹
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Lieferung aus: Vereinigte Staaten von Amerika, Versandkosten nach: DEU.
Von Händler/Antiquariat, GoodDealsOnUsedBooks.
Simon & Schuster. Hardcover. 1476766681 Item in very good condition! Textbooks may not include supplemental items i.e. CDs, access codes etc... . Very Good.
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9781476766683 - Jimmy Soni: A Mind at Play: How Claude Shannon Invented the Information Age
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Jimmy Soni

A Mind at Play: How Claude Shannon Invented the Information Age

Lieferung erfolgt aus/von: Vereinigte Staaten von Amerika EN HC NW

ISBN: 9781476766683 bzw. 1476766681, in Englisch, Simon & Schuster, gebundenes Buch, neu.

89,66 ($ 103,29)¹ + Versand: 52,07 ($ 59,99)¹ = 141,73 ($ 163,28)¹
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Lieferung aus: Vereinigte Staaten von Amerika, Versandkosten nach: DEU.
Von Händler/Antiquariat, Books Express.
Simon & Schuster. Hardcover. New. Ships with Tracking Number! INTERNATIONAL WORLDWIDE Shipping available. May not contain Access Codes or Supplements. Buy with confidence, excellent customer service!
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