M: 3D Cell-Based Rendering Technique - 6 Angebote vergleichen

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Bester Preis: 32,95 (vom 18.10.2014)
1
9783639409338 - Marcel Nürnberg: 3D Cell-Based Rendering Technique
Symbolbild
Marcel Nürnberg

3D Cell-Based Rendering Technique (2014)

Lieferung erfolgt aus/von: Deutschland DE PB NW RP

ISBN: 9783639409338 bzw. 3639409337, in Deutsch, AV Akademikerverlag Mai 2014, Taschenbuch, neu, Nachdruck.

32,95 + Versand: 15,50 = 48,45
unverbindlich
Von Händler/Antiquariat, AHA-BUCH GmbH [51283250], Einbeck, Germany.
This item is printed on demand - Print on Demand Titel. Neuware - Today's real-time applications, such as computer games or virtual environments, need to display more and more geometrically complex surfaces. The appearance of such surfaces are achieved by local parallax, correct occlusions, convincing silhouettes and even by sophisticated effects such as self-reflection, refraction, translucency, self-shadowing and caustics to name a few. Hence simple texturing mapping is insufficient to produce such high geometric complexity. This thesis proposes a cell-based approach to model and render repetitive fine scaled details with a high visual quality. The main idea of the precomputation is to decompose the object into a low frequent geometry (the general shape of the object) and high frequent surface details. The high frequent surface details are represented by so-called cells tiled all over the object space. The precomputed cell-based object representation is displayed by a ray tracer providing correct parallax, occlusions and silhouettes. This thesis proves that sophisticated effects such as specular self-reflection and refraction can easily be rendered with the cell-based approach. 104 pp. Englisch.
2
9783639409338 - Marcel Nürnberg: M: 3D Cell-Based Rendering Technique
Marcel Nürnberg

M: 3D Cell-Based Rendering Technique (2014)

Lieferung erfolgt aus/von: Deutschland ~EN PB NW

ISBN: 9783639409338 bzw. 3639409337, vermutlich in Englisch, AV Akademikerverlag, Taschenbuch, neu.

Lieferung aus: Deutschland, Lieferbar in 2 - 3 Tage.
Today's real-time applications, such as computer games or virtual environments, need to display more and more geometrically complex surfaces. The appearance of such surfaces are achieved by local parallax, correct occlusions, convincing silhouettes and even by sophisticated effects such as self-reflection, refraction, translucency, self-shadowing and caustics to name a few. Hence simple texturing mapping is insufficient to produce such high geometric complexity. This thesis proposes a cell-based approach to model and render repetitive fine scaled details with a high visual quality. The main idea of the precomputation is to decompose the object into a low frequent geometry (the general shape of the object) and high frequent surface details. The high frequent surface details are represented by so-called cells tiled all over the object space. The precomputed cell-based object representation is displayed by a ray tracer providing correct parallax, occlusions and silhouettes. This thesis proves that sophisticated effects such as specular self-reflection and refraction can easily be rendered with the cell-based approach. Taschenbuch, 07.05.2014.
3
9783639409338 - Nurnberg Marcel: 3D Cell-Based Rendering Technique (Paperback)
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Nurnberg Marcel

3D Cell-Based Rendering Technique (Paperback) (2014)

Lieferung erfolgt aus/von: Vereinigtes Königreich Großbritannien und Nordirland DE PB NW RP

ISBN: 9783639409338 bzw. 3639409337, in Deutsch, AV Akademikerverlag, United States, Taschenbuch, neu, Nachdruck.

41,15 + Versand: 2,07 = 43,22
unverbindlich
Von Händler/Antiquariat, The Book Depository EURO [60485773], London, United Kingdom.
Language: English Brand New Book ***** Print on Demand *****.Today s real-time applications, such as computer games or virtual environments, need to display more and more geometrically complex surfaces. The appearance of such surfaces are achieved by local parallax, correct occlusions, convincing silhouettes and even by sophisticated effects such as self-reflection, refraction, translucency, self-shadowing and caustics to name a few. Hence simple texturing mapping is insufficient to produce such high geometric complexity. This thesis proposes a cell-based approach to model and render repetitive fine scaled details with a high visual quality. The main idea of the precomputation is to decompose the object into a low frequent geometry (the general shape of the object) and high frequent surface details. The high frequent surface details are represented by so-called cells tiled all over the object space. The precomputed cell-based object representation is displayed by a ray tracer providing correct parallax, occlusions and silhouettes. This thesis proves that sophisticated effects such as specular self-reflection and refraction can easily be rendered with the cell-based approach.
4
9783639409338 - Nürnberg, Marcel: 3D Cell-Based Rendering Technique
Nürnberg, Marcel

3D Cell-Based Rendering Technique

Lieferung erfolgt aus/von: Deutschland DE PB NW

ISBN: 9783639409338 bzw. 3639409337, in Deutsch, Av Akademikerverlag, Taschenbuch, neu.

Lieferung aus: Deutschland, Versandkostenfrei.
buecher.de GmbH & Co. KG, [1].
Today's real-time applications, such as computer games or virtual environments, need to display more and more geometrically complex surfaces. The appearance of such surfaces are achieved by local parallax, correct occlusions, convincing silhouettes and even by sophisticated effects such as self-reflection, refraction, translucency, self-shadowing and caustics to name a few. Hence simple texturing mapping is insufficient to produce such high geometric complexity. This thesis proposes a cell-based approach to model and render repetitive fine scaled details with a high visual quality. The main idea of the precomputation is to decompose the object into a low frequent geometry (the general shape of the object) and high frequent surface details. The high frequent surface details are represented by so-called cells tiled all over the object space. The precomputed cell-based object representation is displayed by a ray tracer providing correct parallax, occlusions and silhouettes. This thesis proves that sophisticated effects such as specular self-reflection and refraction can easily be rendered with the cell-based approach.104 S. 220 mmVersandfertig in 3-5 Tagen, Softcover.
5
9783639409338 - Nurnberg Marcel: 3D Cell-Based Rendering Technique
Symbolbild
Nurnberg Marcel

3D Cell-Based Rendering Technique (2014)

Lieferung erfolgt aus/von: Deutschland DE PB NW

ISBN: 9783639409338 bzw. 3639409337, in Deutsch, BLUES KIDS OF AMER 01/10/2014, Taschenbuch, neu.

34,69 + Versand: 11,31 = 46,00
unverbindlich
Von Händler/Antiquariat, Books2Anywhere [190245], Fairford, GLO, United Kingdom.
New Book. Shipped from UK. This item is printed on demand.
6
9783639409338 - Nürnberg, Marcel: 3D Cell-Based Rendering Technique
Nürnberg, Marcel

3D Cell-Based Rendering Technique

Lieferung erfolgt aus/von: Deutschland DE NW

ISBN: 9783639409338 bzw. 3639409337, in Deutsch, VDM Verlag Dr. Müller, Saarbrücken, Deutschland, neu.

Lieferung aus: Deutschland, Versandkosten, 3639409337.
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