Open Shading Language for Blender - 5 Angebote vergleichen
Bester Preis: € 4,70 (vom 30.06.2016)1
Open Shading Language for Blender (2013)
EN NW EB DL
ISBN: 9781301681471 bzw. 1301681474, in Englisch, Smashwords Edition, Smashwords Edition, Smashwords Edition, neu, E-Book, elektronischer Download.
Lieferung aus: Vereinigtes Königreich Großbritannien und Nordirland, in-stock.
Scripted shader nodes in Blender's Cycles rendering engine give you unlimited possibilities when it comes to creating materials far surpassing any built-in nodes. Scripted shaders are programmed in Open Shading Language and this book will get you up to speed quickly with this easy to learn yet powerful programming language. Each section introduces new concepts while focusing on real shaders, keeping the learning curve gentle even for people with little programming experience. In each section we will present a ready to use shader that is analyzed in detail. The concepts are illustrated with images and diagrams and for each shader and example node setup is presented that shows how the shader could be used in Blender's node editor. The source code for the examples and ready to use. blend files are freely available so you can experiment with the shader before delving into the code.
Scripted shader nodes in Blender's Cycles rendering engine give you unlimited possibilities when it comes to creating materials far surpassing any built-in nodes. Scripted shaders are programmed in Open Shading Language and this book will get you up to speed quickly with this easy to learn yet powerful programming language. Each section introduces new concepts while focusing on real shaders, keeping the learning curve gentle even for people with little programming experience. In each section we will present a ready to use shader that is analyzed in detail. The concepts are illustrated with images and diagrams and for each shader and example node setup is presented that shows how the shader could be used in Blender's node editor. The source code for the examples and ready to use. blend files are freely available so you can experiment with the shader before delving into the code.
2
Creating add-ons for Blender (2016)
EN NW EB DL
ISBN: 9781370558001 bzw. 1370558007, in Englisch, Smashwords Edition, Smashwords Edition, Smashwords Edition, neu, E-Book, elektronischer Download.
Lieferung aus: Vereinigte Staaten von Amerika, in-stock.
This primer on writing Blender add-ons aims to be short an sweet and pretty fast paced. This means that we cover quite a lot of concepts in a short time but I have provided links to additional information where relevant. You also need to have some experience in writing Python programs but other than that you will find that writing Blender add-ons is surprisingly simple. Almost anything is possible due to the large amount of built-in functionality available from within Python and this huge collection of classes and functions might be a little bewildering to navigate but the basics of a Blender add-on are easy to grasp in just a few hours. In this primer you will start with an almost trivial add-on and work your way to a full fledged add-on that manipulates meshes and is fully integrated with Blender own graphical user interface, complete with user configurable properties and custom icons.
This primer on writing Blender add-ons aims to be short an sweet and pretty fast paced. This means that we cover quite a lot of concepts in a short time but I have provided links to additional information where relevant. You also need to have some experience in writing Python programs but other than that you will find that writing Blender add-ons is surprisingly simple. Almost anything is possible due to the large amount of built-in functionality available from within Python and this huge collection of classes and functions might be a little bewildering to navigate but the basics of a Blender add-on are easy to grasp in just a few hours. In this primer you will start with an almost trivial add-on and work your way to a full fledged add-on that manipulates meshes and is fully integrated with Blender own graphical user interface, complete with user configurable properties and custom icons.
3
Open Shading Language for Blender
EN NW EB
ISBN: 9781301681471 bzw. 1301681474, in Englisch, Smashwords Edition, neu, E-Book.
Lieferung aus: Niederlande, Direct beschikbaar.
bol.com.
Scripted shader nodes in Blender"s Cycles rendering engine give you unlimited possibilities when it comes to creating materials far surpassing any built-in nodes. Scripted shaders are programmed in Open Shading Language and this book will get you up to speed quickly with this easy to learn yet powerful programming language. Each section introduces new concepts while focusing on real shaders, keeping the learning curve gentle even for people with little programming experience. In each section we w... Scripted shader nodes in Blender"s Cycles rendering engine give you unlimited possibilities when it comes to creating materials far surpassing any built-in nodes. Scripted shaders are programmed in Open Shading Language and this book will get you up to speed quickly with this easy to learn yet powerful programming language. Each section introduces new concepts while focusing on real shaders, keeping the learning curve gentle even for people with little programming experience. In each section we will present a ready to use shader that is analyzed in detail. The concepts are illustrated with images and diagrams and for each shader and example node setup is presented that shows how the shader could be used in Blender"s node editor. The source code for the examples and ready to use .blend files are freely available so you can experiment with the shader before delving into the code.Taal: Engels;Formaat: Epub zonder kopieerbeveiliging (DRM) ;Kopieerrechten: Het kopiëren van (delen van) de pagina's is niet toegestaan ;ISBN10: 1301681474;ISBN13: 9781301681471; Engelstalig | Ebook.
bol.com.
Scripted shader nodes in Blender"s Cycles rendering engine give you unlimited possibilities when it comes to creating materials far surpassing any built-in nodes. Scripted shaders are programmed in Open Shading Language and this book will get you up to speed quickly with this easy to learn yet powerful programming language. Each section introduces new concepts while focusing on real shaders, keeping the learning curve gentle even for people with little programming experience. In each section we w... Scripted shader nodes in Blender"s Cycles rendering engine give you unlimited possibilities when it comes to creating materials far surpassing any built-in nodes. Scripted shaders are programmed in Open Shading Language and this book will get you up to speed quickly with this easy to learn yet powerful programming language. Each section introduces new concepts while focusing on real shaders, keeping the learning curve gentle even for people with little programming experience. In each section we will present a ready to use shader that is analyzed in detail. The concepts are illustrated with images and diagrams and for each shader and example node setup is presented that shows how the shader could be used in Blender"s node editor. The source code for the examples and ready to use .blend files are freely available so you can experiment with the shader before delving into the code.Taal: Engels;Formaat: Epub zonder kopieerbeveiliging (DRM) ;Kopieerrechten: Het kopiëren van (delen van) de pagina's is niet toegestaan ;ISBN10: 1301681474;ISBN13: 9781301681471; Engelstalig | Ebook.
4
Open Shading Language for Blender (2015)
EN NW EB
ISBN: 9781301681471 bzw. 1301681474, in Englisch, Smashwords Edition, neu, E-Book.
Lieferung aus: Niederlande, Direct beschikbaar.
bol.com.
Scripted shader nodes in Blender"s Cycles rendering engine give you unlimited possibilities when it comes to creating materials far surpassing any built-in nodes. Scripted shaders are programmed in Open Shading Language and this book will get you up to speed quickly with this easy to learn yet powerful programming language. Each section introduces new concepts while focusing on real shaders, keeping the learning curve gentle even for people with little programming experience. In each section we w... Scripted shader nodes in Blender"s Cycles rendering engine give you unlimited possibilities when it comes to creating materials far surpassing any built-in nodes. Scripted shaders are programmed in Open Shading Language and this book will get you up to speed quickly with this easy to learn yet powerful programming language. Each section introduces new concepts while focusing on real shaders, keeping the learning curve gentle even for people with little programming experience. In each section we will present a ready to use shader that is analyzed in detail. The concepts are illustrated with images and diagrams and for each shader and example node setup is presented that shows how the shader could be used in Blender"s node editor. The source code for the examples and ready to use .blend files are freely available so you can experiment with the shader before delving into the code. Productinformatie:Taal: Engels;Formaat: Epub zonder kopieerbeveiliging (DRM) ;Kopieerrechten: Het kopiëren van (delen van) de pagina's is niet toegestaan ;ISBN10: 1301681474;ISBN13: 9781301681471; Engels | Ebook | 2015.
bol.com.
Scripted shader nodes in Blender"s Cycles rendering engine give you unlimited possibilities when it comes to creating materials far surpassing any built-in nodes. Scripted shaders are programmed in Open Shading Language and this book will get you up to speed quickly with this easy to learn yet powerful programming language. Each section introduces new concepts while focusing on real shaders, keeping the learning curve gentle even for people with little programming experience. In each section we w... Scripted shader nodes in Blender"s Cycles rendering engine give you unlimited possibilities when it comes to creating materials far surpassing any built-in nodes. Scripted shaders are programmed in Open Shading Language and this book will get you up to speed quickly with this easy to learn yet powerful programming language. Each section introduces new concepts while focusing on real shaders, keeping the learning curve gentle even for people with little programming experience. In each section we will present a ready to use shader that is analyzed in detail. The concepts are illustrated with images and diagrams and for each shader and example node setup is presented that shows how the shader could be used in Blender"s node editor. The source code for the examples and ready to use .blend files are freely available so you can experiment with the shader before delving into the code. Productinformatie:Taal: Engels;Formaat: Epub zonder kopieerbeveiliging (DRM) ;Kopieerrechten: Het kopiëren van (delen van) de pagina's is niet toegestaan ;ISBN10: 1301681474;ISBN13: 9781301681471; Engels | Ebook | 2015.
Lade…